Devblog 26.04.2021

Hey guys! Today we want to share the current progress of our game “The Hunter of Falkenberg“ in our devblog.

It’s been a few days since our last blog and update, so we think it is about time to bring you to the current status.

All busts have been reworked and are finished. Additionally to the ones from Sigurd and Lilly a few important NPCs got busts now as well. Some have been showed already on the screenshot-saturdays.

Some cutscenes will have artworks and videos, those are finished as well. We won’t show most of them, as to not spoil anything from the game to you.

We’re making good progress with the pixel-art, Rasak has been and is working constantly on the new character-sprites. But there is still a good way to go until things are finished, as there are a few hundred sprites to be done.

We start to implement the new dialogues, cutscenes and game-mechanics this week. First the English version, and later then in German, as the game will be released bilingual.

So, that’s it for this blog-post. We will post the next devblog when the next construction-site has been finished.

If you want to get instant updates of our development-progress please follow us on Twitter, Instagram, Facebook and join our Discord-server. There we share screenshots, artworks and other updates frequently and you can ask questions, make suggestions and just interact with our development-team.

Thanks for visiting and for your interest in our game!

Have a nice week

Your Sleipnir-Dreamware-Team

Spread the love

Song of calamity | soundtrack released

Hi everybody!

We just released the official SONG OF CALAMITY OST!
The final 1.0 Beta, which will be the base for our kickstarter campaign, will feature 22 original songs. (Of which 18 are ready right now, so better start listening right now!)

The Sountracks feature a vide variety of genres, including rock, metal, jazz, industrial and psytrance.

The songs will be your company while you traverse through the everchanging forest Nimmerend, a manifestation of human subconsciousness, in SONG OF CALAMITY!

Spread the love

Trivia-tuesday | Hunter-guild

Welcome to our new #TriviaTuesday​​ series! In this series we release videos, texts and music to flesh out informations about our games! “The Hunters Guild” from “The Hunter of Falkenberg” is this weeks video!

The guild will make it´s debut in the next version 1.1, which will be released in 2021 on Steam and Itch.io.

To learn more about the Hunter of Falkenberg and our games, make sure to follow us on our social-media-channels and to join our discord-server.

Thank you for your interest in our game!

Spread the love

Trivia Tuesday | Switchblade, the homicidal murder fairy

Welcome to our new #TriviaTuesday​​ series, in which we release videos, texts and music to flesh out some characters, events or places of our games every tuesday!

This time you get to know Switchblade, one of the playable characters of “Song of Calamity”. Learn more about our 16bit turn based RPG at www.songofcalamity.com The beta version in german language will be released this month. Translation to english already started and will hit Steam later in 2021!

Spread the love

new webcomic

Kevin Wolf presets What I think at midnight ! The webcomic, that fleshes out the world of our indie video game Song of Calamity, can now be read right here.

Author and artist Kevin Wolf (www.künstlerwolf.de), the art director of SLEIPNIR DREAMWARE, is creating this ongoing webseries since march 2020. Each chapter concludes the story of one of the games characters, events or places. The fall of the Butterfly marks the start! In the first chapter of this webcomic the reader can learn all about a poor soul that sought the void of death, only to stumble into the world behind the veil, a manifestation of humanity´s collective subconsciousness.

This dark and twisted webcomic utilizes phantastic imagery of traditional german expressionism and mixes it up with psychedelic colors, patterns and elements. The art of the comic pages are created with Wolf´s recognizable mix of photography, photo-bashing (with Adobe Photoshop & Lightroom and ProCreate) and digital painting. This unique mix of image manipulation and traditional art is what makes this comic so special. Just as the world behind the veil is a blend of reality and fantasy, is the artstyle an expression of even that all by itself.

All comic pages are provided as high resolution and very detailed images and sorted into their associated chapters. Every chapter is about one event or character, but all chapters will tie together eventually.

Check out the latest page and read the whole story up to that point here!

What I think at midnight page 15
What I think at midnight page 15

If you want to learn more about our game studio SLEIPNIR DREAMWARE and our games check out our homepage. We hope you enjoy our free webcomic! Please let us know what you think in the comments below.

– The Sleipnir Team

Spread the love

Devblog 5.3.21

Hey guys! Today we want to share the current progress of our game “The Hunter of Falkenberg“.

As you know we released the game for the 2021 itch.io retro-jam in not even two weeks of constant crunch.

After a week pause and rest we started to work hard on the new version.

Besides bugfixing, balancing and polishing, the game will get a massive update, new content, new characters, new quests. And not only that, the already existing maps, characters and quests will be expanded as well.

We started to share screenshots on the newly introduced #ScreenshotSaturday on Twitter and will start some lore-informations beginning tomorrow on our social-media channels for the newly introduced #TriviaTuesday.

So far we completed the soundtrack, new busts for Sigurd, Lilly and some important NPCs. The writing is finished, it’s just waiting for the final proofreading. Rasak is currently in pixel-hell and creates the new and reworked character-sprites. The leveldesign/mapping is done and we start to implement them into the project and fill it with life next week. We removed all witcher-references, as to underline that this is our own, original, project.

So, when can you expect the release? Thats hard to tell. We’re working hard on it but want to release it in the best version possible. We will announce the release-date as soon as we start the alpha-tests. From there the public release is probably two to three weeks away.

Thanks for visiting and for your interest in our game!

Have a nice week

Your Sleipnir-Dreamware-Team

Spread the love

Sleipnir Dreamware website online!

We are happy to welcome you on our brand new studio homepage!
On this page we will post regular updates regarding the progress of development on our featured games, backstage stuff and articles about other different and exciting projects.

Celebrate with us by checking out our games The Hunter of Falkenberg, Song of Calamity and Frostfate. If you want to get in touch make sure to join our Discord Server and to subscribe to our Newsletter!

Spread the love