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Devblog 26.04.2021

Hey guys! Today we want to share the current progress of our game “The Hunter of Falkenberg“ in our devblog.

It’s been a few days since our last blog and update, so we think it is about time to bring you to the current status.

All busts have been reworked and are finished. Additionally to the ones from Sigurd and Lilly a few important NPCs got busts now as well. Some have been showed already on the screenshot-saturdays.

Some cutscenes will have artworks and videos, those are finished as well. We won’t show most of them, as to not spoil anything from the game to you.

We’re making good progress with the pixel-art, Rasak has been and is working constantly on the new character-sprites. But there is still a good way to go until things are finished, as there are a few hundred sprites to be done.

We start to implement the new dialogues, cutscenes and game-mechanics this week. First the English version, and later then in German, as the game will be released bilingual.

So, that’s it for this blog-post. We will post the next devblog when the next construction-site has been finished.

If you want to get instant updates of our development-progress please follow us on Twitter, Instagram, Facebook and join our Discord-server. There we share screenshots, artworks and other updates frequently and you can ask questions, make suggestions and just interact with our development-team.

Thanks for visiting and for your interest in our game!

Have a nice week

Your Sleipnir-Dreamware-Team

Song of calamity | soundtrack released

Hi everybody!

We just released the official SONG OF CALAMITY OST!
The final 1.0 Beta, which will be the base for our kickstarter campaign, will feature 22 original songs. (Of which 18 are ready right now, so better start listening right now!)

The Sountracks feature a vide variety of genres, including rock, metal, jazz, industrial and psytrance.

The songs will be your company while you traverse through the everchanging forest Nimmerend, a manifestation of human subconsciousness, in SONG OF CALAMITY!

Trivia Tuesday | Switchblade, the homicidal murder fairy

Welcome to our new #TriviaTuesday​​ series, in which we release videos, texts and music to flesh out some characters, events or places of our games every tuesday!

This time you get to know Switchblade, one of the playable characters of “Song of Calamity”. Learn more about our 16bit turn based RPG at The beta version in german language will be released this month. Translation to english already started and will hit Steam later in 2021!

new webcomic

Kevin Wolf presets What I think at midnight ! The webcomic, that fleshes out the world of our indie video game Song of Calamity, can now be read right here.

Author and artist Kevin Wolf (www.kü, the art director of SLEIPNIR DREAMWARE, is creating this ongoing webseries since march 2020. Each chapter concludes the story of one of the games characters, events or places. The fall of the Butterfly marks the start! In the first chapter of this webcomic the reader can learn all about a poor soul that sought the void of death, only to stumble into the world behind the veil, a manifestation of humanity´s collective subconsciousness.

This dark and twisted webcomic utilizes phantastic imagery of traditional german expressionism and mixes it up with psychedelic colors, patterns and elements. The art of the comic pages are created with Wolf´s recognizable mix of photography, photo-bashing (with Adobe Photoshop & Lightroom and ProCreate) and digital painting. This unique mix of image manipulation and traditional art is what makes this comic so special. Just as the world behind the veil is a blend of reality and fantasy, is the artstyle an expression of even that all by itself.

All comic pages are provided as high resolution and very detailed images and sorted into their associated chapters. Every chapter is about one event or character, but all chapters will tie together eventually.

Check out the latest page and read the whole story up to that point here!

What I think at midnight page 15
What I think at midnight page 15

If you want to learn more about our game studio SLEIPNIR DREAMWARE and our games check out our homepage. We hope you enjoy our free webcomic! Please let us know what you think in the comments below.

– The Sleipnir Team

Sleipnir Dreamware website online!

We are happy to welcome you on our brand new studio homepage!
On this page we will post regular updates regarding the progress of development on our featured games, backstage stuff and articles about other different and exciting projects.

Celebrate with us by checking out our games The Hunter of Falkenberg, Song of Calamity and Frostfate. If you want to get in touch make sure to join our Discord Server and to subscribe to our Newsletter!

The Hunter of Falkenberg

The Hunter of Falkenberg was created by SLEIPNIR DREAMWARE for the Itch Retro Jam 2021.

In this shortgame you play as Sigurd von Falkenberg, a hunter, well versed in killing monsters of all kind. But you are no hero. Hunters only work for coin and are rarely welcome anywhere. Their secret occult techniques allow them to absorb monster abilities and so they are feared and hated by most of their customers, who see them as degenerated abominations. Only the steady demand of Sigurds proficient skills in combat and magical-annihilation stands between him and the ever daunting threat of becoming an outlaw.

Accompanied by his apprentice Lilly, a young , very talented and sometimes rather cocky, Hunter aspirant, they travel into the haunted Blackswamp to save the dwellers of the village Usdir from an ancient evil…
and empty their pockets.

The Hunter of Falkenberg Alpha Release Trailer

The Hunter of Falkenberg was developed to comply to the technical limitations of the retro gaming console XBOX.

 is a newly formed indie studio from Germany. To discuss The Hunter of Falkenberg and for more information on their upcoming games, you can join their discord at

NSFW Warning:
The game contains pixelated blood and gore

How to play & Controls:
The game can be controlled by Gamepad or Mouse/Keyboard combo.

Gamepad controls:
Analogue stick – Movement
D-Pad – Cycle Skills
A – Action
B – Menu
Y – Use Skill
X – Attack
LB – Dash
RB – Switch Skills
LT – Switch Command
RT – Change target

Keyboard/Mouse controls:
WASD – Move
Shift – Dash
Mouse – Click to attack and use GUI skills
Number keys: Use skills from skill bar
Space bar: Talk / Inspect
F4: Fullscreen

Arrow keys: Navigate menu

Further Info:
Playtime estimated at 30 minutes. 
The game has an auto-save feature and saves on each map.
Virus warnings when executing the game on Windows operating systems can be ignored, as they are false alerts which may occur due to our customized icon.

For an overview of the credits please use the in-game credit option. For jam purposes: Pre existing tilesets and animations have been used. All sprites and artworks were created for the jam.

Hunter of Falkenberg © 2021 Sleipnir Dreamware

Welcome to Sleipnir-Dreamware!

Did you ever wonder what happens, when a wizarddeath and a demon team up? Then you’re at the perfect place! We’re three indie-game-devs from Germany, who decided to create games together! 

Our names are Boandlkramer (bavarian name for the grim reaper), Magical Space Wizard and Rasak (our demon). 

Our passion and intention is to create memorable and unique game-experiences.

Please follow us on our Itch profile and get notified when we have new releases! 

Also join our Discord, if you´re brave enough..